![]() Your character skills are what determines if you hit your opponent, dodge or block, not how well you can dance around and push the mouse buttons. You don't get quest markers, you get directions from NPCs and have to find your own way. With that in mind, the game doesn't hand hold you lile Oblivion and Skyrim. Morrowind is likely the last "true RPG" Bethesda will ever produce, as with each new TES game and fallout 3 they become more streamlined and less of a RPG, in terms of character skill VS player skill with each new series. It would not surprise me if this exact same discussion was going on between morrowind and some other even older RPG.Īlso to be put in perspective i was born in the early 90's. ![]() There's a nice middle ground and for me it was Oblivion, called a pseudo-RPG by some, a classic by others. I just recently played morrowind and got bored after a few hours, not because it's a bad game, but because with my personality and behaviour a game like morrowind simply becomes too extraneous. Personally i grew up on vanilla wow and i enjoyed oblivion (which i played years ago) way more than morrowind (and i can't even play oblivion because direct2drive refuses to send me password recovery.) What i'm saying is basically it's subjective. The other one had more heart and was more of a "true" mmo than the other. ![]() Think of it as Wow vanilla VS The burning crusade. ![]() Is it considered to be better than oblivion? It's a game that you can easily lose yourself in. It's phenomenal from a literary perspective and is by far the most immersive TES game. Originally posted by Scorpion:To my knowledge, the depth of the game is unmatched (maybe by Deus Ex). ![]()
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